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domingo, 16 de junio de 2019

TORNEO STAR WARS LEGION - 500 puntos


Resultado de imagen de foto star wars legion
DIA: 30 Junio 2019



INSCRIPCIÓN: 10€ (en tienda) Reservar Plaza en tienda o por correo a pfquimera@gmail.com.


HORARIO: 11 A 15 – 17 A 19 aprox.


3 Batallas con una duración de 90” cada una. Se jugaran en un tablero de 90x90cm.

Emparejamientos tipo _Suizo.



Ejercito 500 puntos con las siguientes restricciones.

• 1 Comandante
• 2-4 Unidad de Tropa
• 0-1 Fuerzas Especiales
• 0-1 unidad de Apoyo
• 0-1 unidad Pesada
• 0-1 Agente


Los Objetivos, Despliegues y Condiciones de cada batalla se establecerán al azar antes del torneo, elegidas de entre las siguientes: (se explicaran antes de cada batalla).


Deployment
Objective
Condition
Battle Lines
The blue player chooses an edge of the battlefield. The red player must choose the opposite edge. During the Deploy Units step, units must be deployed within range 1 of a player’s edge.
Control the Battlefield
Setup: Place 1 objective token on the center of the battlefield.
Victory: At the end of rounds 1–5, a player gains 1 victory token if they control the objective token. At the end of the game, a player gains 3 victory tokens if they control the objective token. A player controls an objective token if they have more trooper unit leaders at range 1 of that token than any other player.
War Weary
Units cannot use their commander’s courage value instead of their own when checking to see if they are panicked.
Faceoff
The blue player chooses an edge of the battlefield and deploys their commander within range 1 of that edge. Then, the red player deploys their commander anywhere on the battlefield, beyond range 4 of the blue player’s commander. During the Deploy Units step, unit leaders must be deployed within range 1 of their commander.
Secure the Drone
Setup: Place 1 objective token on the center of the battlefield and determine 1 edge of the battlefield at random to be the blue edge. The opposite edge is the red edge. All trooper units gain “[Action] Reprogram (Reprogram an objective token that is at range 1 of your unit leader).”
Victory: At the end of each round, the objective token performs a Speed 1 move toward the edge of the battlefield that has the same color as the player who performed the most Reprogram actions. If no player performed a Reprogram action, it moves toward a random non-player edge of the battlefield. At the end of the game, the player whose battlefield edge is closest to the drone is the winner.
Clear Conditions
This choice has no effect.
Meeting Engagement
The blue player chooses an edge of the battlefield. The red player must choose the opposite edge. During the Deploy Units step, unit leaders must be deployed touching their edge of the battlefield. Then, they may perform 1 move.
Key Positions
Setup: Starting with the blue player, players alternate placing objective tokens on the battlefield until 3 tokens have been placed or no more tokens can be placed. Each token must be placed on a piece of terrain that is beyond range 1 of any edge of the battlefield.
Victory: At the end of the game, for each terrain piece with an objective token, the player who has the most unit leaders in base contact with that terrain piece gains 1 victory token.
Fortified Positions
Starting with the blue player, players take turns placing 8 barricades (4 for each player) from the Star Wars: Legion Core Set on the battlefield.
Surrounded
The blue player chooses either two edges of the battlefield or the center of the battlefield. Then, if they chose the center, the other player chooses two edges of the battlefield, and if they chose two edges the other player has the center. During the Deploy Units step, the player who has the center of the battlefield must deploy their commander in the exact center and all other unit leaders within range 1 of that commander. The other player must deploy their unit leaders touching either of the chosen edges, deploying at least 2 units touching each edge.
Elimination
Victory: Players cannot earn victory tokens; instead, at the end of the game, the player with the highest score wins. A player’s score is equal to the total point value of each enemy unit that was defeated. This point value includes the point value of the unit and the point values of its equipped upgrades. If this still results in a tie, the blue player wins.
Dawn Attack
During the first round, each unit’s maximum speed is speed 1.




PUNTUACIÓN: La Victoria en cada batalla se puntuara con 3 PV. Además los jugadores deberán calcular el valor de las unidades que ha derrotado al enemigo. Este valor será decisivo en caso de empate de PV.


El vencedor del torneo será el que más PV .


Se otorgaran diplomas a los 3 ejércitos mejor pintados.


Premios en Vales de tienda y Kit Torneo.


MATERIAL DE JUEGO: Cada jugador debe traer todo el material de juego necesario y original de FFG, todas las unidades deben tener sus correspondientes cartas de juego. Se aceptaran pequeñas modificaciones o transformaciones a las miniaturas siempre y cuando mantengan el espíritu de Star Wars. La organización se reserva el derecho de amonestar o eliminar del torneo a cualquier jugador si no cumple estas normas.



 


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